﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Input;
using Squog_1._1.Managers;

namespace Squog_1._1.Menu
{
    abstract class MainMenuWindow : Window
    {
        public MainMenuWindow()
            : base(new Vector2(1,1), new Vector2(0,0))
        {
            Background = DrawManager.Content.Load<Texture2D>(@"Menu\MenuBG");
        }
    }
}